1990 - Super Mario Brothers 3 (NES)
1991 - Super Nintendo (SNES). 16-bit competitor to the Sega Genesis.
1991 - S3 introduces first single chip graphics accelerator for PC.
1991 - Street Fighter II (Capcom) and Wolfenstein 3D (id Software)
1992 - Mortal Kombat by Midway.
Nintendo has $7 billion in sales worldwide; Sega and Nintendo consoles dominate 80% of the computer/video game market.
1993 - DOOM (id Software; not true 3D) and Myst (Broderbund).
1993 - 7th Guest. First game with full-motion video.
1995 - Windows 95. Make game development significantly easier (DirectX SDK, plug-and-play).
1995 - Two 32-bit systems: Sega Saturn and Sony PlayStation.
1996 - Nintendo 64. Cartridge based system aimed for the younger market.
1996 - Quake (id Software). Real 3D engine; multiplayer online game
1997 - Standardization of 3D acceleration; Pentium II 200 MHz PCs.
1997 - Ultima Online. First 3D Massive Multiplayer Online Role Playing Game (MMORPG).
1997 - GoldenEye 007 released for N64, developed by a team who had never developed a game before; created a smooth multi-player mode as an afterthought.
1997 - Final Fantasy VII released for PS1.
1998 - The Legend of Zelda: Ocarina of Time released for N64.
1998 - Dance Dance Revolution (Konami) introduced. A pioneer in the rhythm and dance video game genre.
1999 - Sega Dreamcast. 128-bit console.